From e67e89e8a798209e7364df087e7d63042e19c907 Mon Sep 17 00:00:00 2001 From: timklge <2026103+timklge@users.noreply.github.com> Date: Fri, 7 Feb 2025 21:04:44 +0100 Subject: [PATCH] Further increase tone frequencies (#27) --- .../timklge/karooreminder/screens/Reminder.kt | 23 +++++++++++++------ 1 file changed, 16 insertions(+), 7 deletions(-) diff --git a/app/src/main/kotlin/de/timklge/karooreminder/screens/Reminder.kt b/app/src/main/kotlin/de/timklge/karooreminder/screens/Reminder.kt index 2865a4b..9c72e0b 100644 --- a/app/src/main/kotlin/de/timklge/karooreminder/screens/Reminder.kt +++ b/app/src/main/kotlin/de/timklge/karooreminder/screens/Reminder.kt @@ -13,17 +13,26 @@ import kotlinx.serialization.json.Json @Serializable enum class ReminderBeepPattern(val displayName: String, val tones: List) { NO_TONES("No tones", emptyList()), - THREE_TONES_UP("Three tones up", listOf(PlayBeepPattern.Tone(2_000, 200), PlayBeepPattern.Tone(2_500, 200), PlayBeepPattern.Tone(3_000, 200))), - THREE_TONES_DOWN("Three tones down", listOf(PlayBeepPattern.Tone(3_000, 200), PlayBeepPattern.Tone(2_500, 200), PlayBeepPattern.Tone(2_000, 200))), + THREE_TONES_UP("Three tones up", listOf(PlayBeepPattern.Tone(4_000, 500), PlayBeepPattern.Tone(5_000, 500), PlayBeepPattern.Tone(6_000, 500))), + THREE_TONES_DOWN("Three tones down", listOf(PlayBeepPattern.Tone(6_000, 500), PlayBeepPattern.Tone(5_000, 500), PlayBeepPattern.Tone(4_000, 500))), DOUBLE_HIGH("Double high", listOf( - PlayBeepPattern.Tone(2_200, 400), + PlayBeepPattern.Tone(4_000, 500), PlayBeepPattern.Tone(0, 200), - PlayBeepPattern.Tone(2_800, 200), + PlayBeepPattern.Tone(5_000, 500), PlayBeepPattern.Tone(0, 200), - PlayBeepPattern.Tone(2_800, 200), + PlayBeepPattern.Tone(5_000, 500), PlayBeepPattern.Tone(0, 200), - PlayBeepPattern.Tone(2_200, 400)) - ) + PlayBeepPattern.Tone(4_000, 500)) + ), + DOUBLE_LOW("Double low", listOf( + PlayBeepPattern.Tone(5_000, 500), + PlayBeepPattern.Tone(0, 200), + PlayBeepPattern.Tone(4_000, 500), + PlayBeepPattern.Tone(0, 200), + PlayBeepPattern.Tone(4_000, 500), + PlayBeepPattern.Tone(0, 200), + PlayBeepPattern.Tone(5_000, 500)) + ), } /**